I have a very lighting working. (Nothing special).
I can now load OBJ file meshes. This is something created using MakeHuman, exported to OBJ and loaded/rendered inside ProjectZ.
Short term projectZ goals:
-Add better lighting support (multiple lights)
-Fix portal rendering. (It is very hacky at the moment.)
Not-so-short projectZ goals:
-Implement basic skeletal animation (yikes!, probably)
-Write a small demo game showing the 2D sprite portion of the library working.
- Any game, 2d or otherwise, will need a sound layer. I have some old win32 wavout code left over from an old project. It is current sitting in projectZ's misc-other-code-to-review-and-rewrite folder. (Ok, its not called that; that folder is called projectZmaybe.)